VFX-JS
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    Type Alias RenderTargetResolver

    type RenderTargetResolver = {
        swap?: () => void;
        resize?: (bufferW: number, bufferH: number) => void;
        dispose?: () => void;
        getReadTexture(): Texture;
        getWriteFbo(): Framebuffer;
    }
    Index

    Properties

    swap?: () => void

    Called after a draw that wrote to the RT. persistent: true only.

    resize?: (bufferW: number, bufferH: number) => void

    Called when the host's element size changes (auto-tracking RTs).

    dispose?: () => void

    Methods

    • Current read texture (for sampling the RT as a uniform).

      Returns Texture

    • Current write target (for bindFramebuffer).

      Returns Framebuffer