ShaderPreset:
| "uvGradient"
| "rainbow"
| "glitch"
| "rgbGlitch"
| "rgbShift"
| "shine"
| "blink"
| "spring"
| "duotone"
| "tritone"
| "hueShift"
| "sinewave"
| "pixelate"
| "halftone"
| "slitScanTransition"
| "warpTransition"
| "pixelateTransition"
| "focusTransition"