Class PostEffectPass

Constructors

Accessors

  • get uniforms(): { [name: string]: IUniform<any> }

    Returns { [name: string]: IUniform<any> }

Methods

  • Parameters

    • tex: Texture
    • pixelRatio: number
    • xywh: GLRect
    • time: number
    • mouseX: number
    • mouseY: number

    Returns void

  • Parameters

    • width: number
    • height: number
    • pixelRatio: number

    Returns void

  • Parameters

    • width: number
    • height: number

    Returns void