Optional
width: numberOptional
height: numberOptional
options: RenderTargetOptionsReadonly
isDefines whether the depth buffer should be resolved when rendering into a multisampled render target.
Defines whether the stencil buffer should be resolved when rendering into a multisampled render target.
This property has no effect when .resolveDepthBuffer is set to false
.
Defines the count of MSAA samples. Can only be used with WebGL 2. Default is 0.
Adds a listener to an event type.
The type of event to listen to.
The function that gets called when the event is fired.
Checks if listener is added to an event type.
The type of event to listen to.
The function that gets called when the event is fired.
Removes a listener from an event type.
The type of the listener that gets removed.
The listener function that gets removed.
Fire an event type.
JavaScript events for custom objects
Example
See