Class WebGLCapabilities

Constructors

Properties

isWebGL2: boolean
getMaxAnisotropy: (() => number)
getMaxPrecision: ((precision: string) => string)
textureFormatReadable: ((textureFormat: PixelFormat) => boolean)
textureTypeReadable: ((textureType: TextureDataType) => boolean)
precision: string
logarithmicDepthBuffer: boolean
maxTextures: number
maxVertexTextures: number
maxTextureSize: number
maxCubemapSize: number
maxAttributes: number
maxVertexUniforms: number
maxVaryings: number
maxFragmentUniforms: number
vertexTextures: boolean
maxSamples: number