Constructors
constructor
- new WebGLProgram(renderer, cacheKey, parameters): WebGLProgram
Properties
name
name: string
id
id: number
cacheKey
cacheKey: string
usedTimes
usedTimes: number
program
program: any
vertexShader
fragmentShader
uniforms
uniforms: any
attributes
attributes: any
Methods
getUniforms
- getUniforms(): WebGLUniforms
getAttributes
- getAttributes(): any
Returns any
destroy
- destroy(): void
Returns void
Default