Constructors
constructor
- new WebGLRenderList(properties): WebGLRenderList
Properties
opaque
transparent
transmissive
Methods
init
- init(): void
Returns void
push
- push(object, geometry, material, groupOrder, z, group): void
Returns void
unshift
- unshift(object, geometry, material, groupOrder, z, group): void
Returns void
sort
- sort(opaqueSort, transparentSort): void
Parameters
- opaqueSort: ((a: any, b: any) => number)
- (a, b): number
Returns number
- transparentSort: ((a: any, b: any) => number)
- (a, b): number
Returns number
Returns void
finish
- finish(): void
Returns void
Default