Texture wrapping mode. This corresponds to gl.CLAMP_TO_EDGE, gl.REPEAT and gl.MIRRORED_REPEAT in WebGL API.
gl.CLAMP_TO_EDGE
gl.REPEAT
gl.MIRRORED_REPEAT
ref. https://developer.mozilla.org/en-US/docs/Web/API/WebGL_API/Tutorial/Using_textures_in_WebGL
Texture wrapping mode.
This corresponds to
gl.CLAMP_TO_EDGE
,gl.REPEAT
andgl.MIRRORED_REPEAT
in WebGL API.ref. https://developer.mozilla.org/en-US/docs/Web/API/WebGL_API/Tutorial/Using_textures_in_WebGL