Const
NearestMipmapNearestFilter chooses the mipmap that most closely matches the size of the pixel being textured and uses the NearestFilter criterion (the texel nearest to the center of the pixel) to produce a texture value.
NearestMipmapNearestFilter chooses the mipmap that most closely matches the size of the pixel being textured
and uses the NearestFilter criterion (the texel nearest to the center of the pixel) to produce a texture value.